Step 1: Warm-up (Engage)
Activity: "Would You Rather?"
- Ask students simple decision-based questions like:
- "Would you rather have tea or coffee?"
- "Would you rather travel to the mountains or the beach?"
- Encourage them to explain their choice using simple phrases like "I think…", "I’d prefer…", "I guess…"
Step 2: Introduction to Decision-Making Phrases
Explain basic phrases and their meaning with examples:
- I’ve decided to… → "I’ve decided to join the gym."
- I’m thinking about… → "I’m thinking about buying a new phone."
- I’m torn between… → "I’m torn between studying science and arts."
- I’ve made up my mind… → "I’ve made up my mind to learn English."
- I’ll go with… → "I’ll go with the red dress."
- After thinking it over… → "After thinking it over, I’ll take the job."
- I’m on the fence… → "I’m on the fence about moving to a new city."
Step 3: Pair Work (Practice)
Activity: "Decision Dialogues"
- Give students a decision-making scenario, e.g.:
- Choosing a movie to watch
- Deciding on a holiday destination
- Picking a gift for a friend
- In pairs, they discuss the options using the phrases above.
Example Dialogue:
A: "I’m torn between watching a comedy and an action movie."
B: "I think I’ll go with comedy. What about you?"
A: "After thinking it over, I’ll go with comedy too."
Step 4: Group Discussion (Expand)
Activity: "Tough Choices"
- Give students a challenging decision to discuss in small groups:
- If you win a lottery, will you save or spend it?
- Would you rather live in a city or the countryside?
- They must use at least three decision phrases while discussing.
Step 5: Role Play (Real-life Application)
Activity: "Advice Corner"
- One student shares a dilemma (e.g., choosing between two job offers).
- Other students give advice using decision-making phrases:
- "I think you should..."
- "After thinking it over, I’d suggest..."
- "If I were you, I’d go with..."
Step 6: Quick Review & Wrap-up
- Ask each student to say one phrase they learned today.
- End with a fun "Guess My Decision" game where students act out a decision-making scene, and others guess their choice.
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